![]() Most systems contain stellar objects such as planets and space stations. In Nova, wormholes or hypergates may also be utilized for instantaneous travel. ![]() Ships travel between star systems along the hyperlinks by engaging their hyperdrive, a form of faster-than-light travel. Players are able to fly through hundreds of star systems, which are connected to each other by hyperlinks. The player has the option of engaging in both combat and trade. Much of the game takes place in two-dimensional space, with the player flying a ship from a third-person overhead perspective. Since Windows does not support resource forks and it is therefore impossible to preserve them when transferring files to Windows-based computers, an alternate format and a conversion system were devised for the Windows version of the game. This technology is based on the Macintosh resource fork format, making it possible to develop plug-ins without using any purpose-designed editors (though several editors exist and are popular since they make the task much easier). The entire series features an open-ended plug-in architecture, allowing new scenarios to be written by users. Once the game has been registered, Cap'n Hector and all of the other restrictions disappear from the game. In addition to the attacks by Cap'n Hector, certain ships and technologies cannot be obtained after the thirty-day trial ends, and even before then, the game's story lines stop about two thirds of the way through, and plug-ins are not supported. Players can not damage Cap'n Hector directly, though in the original game it was possible for splash damage to disable or destroy her ship.Īn unregistered copy of EV Nova is more limited. After the trial period has expired, the character starts attacking the player, but in EV Override, Cap'n Hector also steals the player's credits. During the trial this is done by flying by the player's ship and sending a message. There is also the character called 'Cap'n Hector' (named after Ambrosia's mascot and office parrot) who reminds the player to register. Afterwards, the player is simply reminded at startup that they have not registered, and told how many times they have run the game, as well as for how many hours it has been run. Copies of the first two Escape Velocity games will work without limitation for 30 days. Ambrosia's shareware system allows most distribution of unregistered games. This series follows the general licensing rule for Ambrosia Software. Adapted versions of the scenarios of the first two games that run natively in EV Nova are available for free. Version 1.1.0 of EV Nova, released in December 2008, is a Universal Binary, and runs natively on Intel-based Macs. EV Nova is a Carbon application and runs natively on both the original Mac OS and Mac OS X, and has been ported to Windows. The first two Escape Velocity games are only available in their original forms for the Apple Macintosh and are Classic-only. A plug-in of additional phrases was also created and later included as part of EV Override.Ī remake of EV Override named Cosmic Frontier: Override was launched on April 21, 2020, by Peter Cartwright, scenario designer at Ambrosia Software, and reached its funding goal on May 24, 2020. The fighter pilot voices in the original game were provided by Patrick Delahanty. Peter Cartwright wrote the scenario for EV Override and the Australian company ATMOS created the scenario of EV Nova both originated as plug-ins for the preceding games before being picked up by Ambrosia as sequels. Early test versions of the game went by the name 'Merc' (short for ' mercenary'). Ambrosia Software, headed by Andrew Welch, managed marketing, registration, and distribution, as well as providing several external libraries used by the games. He also devised and created the scenario for the first game. ![]() Matt Burch programmed all three games in their entirety except for the registration system and various libraries. The series was created as a joint effort between several people and groups. In addition there is a trading card game available based on the storyline of the EV Nova universe. Two other similar games based on the original, EV Override and EV Nova, followed in 19 respectively, the latter of which is also available on Microsoft Windows. Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Apple Macintosh.
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